Friday, May 29, 2015

Northernlion

 
Northernlion, a lovable Let's Play-er from the frigid North (Canada) who mainly plays Indie games. That's what sets him apart from other channels, he exclusively plays Indie games. Well, there are exceptions here and there, like his series on Europa Universalis IV and XCOM: Enemy Unknown. Examples of the many Indie games he plays regularly include:
  • The Binding of Isaac
  • Nuclear Throne
  • Invisible Inc. 
He hasn't uploaded the next Invisible Inc. episode, but I'm sure he'll get to eventually...
So, yeah, these are his current series. Whilst Invisible Inc, and Nuclear Throne get uploaded about once a day, The Binding of Isaac gets three uploads every day. Since beginning the series in November of last year, Northernlion now has over five hundred Isaac videos on his channel. And he's not even bored of it yet. That is what I call commitment.

Youtube Policy

As I'm sure everyone in the gaming community knows, Nintendo has not been the friendliest to Youtubers. Like, not at all. Nintendo is so anti-Youtube that they make copyright claims on anyone that thinks they should be able to record video footage of games that they, you know, paid for. The only Youtube Channels exempt from this are Nintendo exclusive channels like GameXplain, Chuggaconroy, Nintendo Capri Sun, etc. But why, on has to ask, is Nintendo so opposed to content sharing of their games? Shouldn't they embrace it seeing as it's free publicity and endorsement of their products? Yeah, they should. But they don't. So why then? Is it spoilers? If that were the case, they could do what Rockstar Games does, prohibit showing cutscenes. This way, they can still show people the important stuff, actual gameplay. Honestly, I don't even know myself. My guess is that the Japanese heads at Nintendo just don't get it for whatever reason.

Tuesday, May 26, 2015

The Plague of Microtransactions

Micro-transactions are the next new thing in the quest for video game companies to suck as much money as they can out of us. Sometimes these micro-transactions are simple and meaningless, gun camouflage in Call of Duty, costume packs to change character appearances in Uncharted, or tokens to perform fatalities easier in Mortal Kombat X. The problem arises when game companies try to sell you things that should have already been included in the game. Capcom became infamous for this when they started selling on-disc DLC, content that was available at a game's launch but locked away from use. Selling consumers content that they should have in the first place? Unacceptable! More recently, Mortal Kombat X has Goro, a popular character already in the disc's data that you have to pay for! Companies might think that they can squeeze our wallets dry, but eventually people will get tired of it and simply stop buying games. If that happens, the gaming industry will crash again and it might not fully recover from it.

Tuesday, May 19, 2015

Shoot for the Mun

Kerbal Space Program, a game where you load up rockets with derpy green people and launch them into space. I don't play it myself as I don't have a computer that can handle the processing required to play it, but I watch others play it and it sure seems like fun. The planets of our solar system are accurately portrayed and all of the physics of launching rockets into space and moving them around are accurate, at least as far as I can tell I don't really know, although the wait time for performing maneuvers and getting to the planets takes a long time. I don't know, it's not a game for everyone, but if you have the time, and I mean a LOT of time, try it out for yourself or see someone else play it. You might enjoy it, or not, I really don't mind either way. But seriously, go watch it.